Learning & Teaching
Digital Technologies

Digital Technology involves students using computational thinking to problem solve and to create digital solutions. It involves integrating strategies, such as organising data logically, sequencing steps, breaking down problems into parts and interpreting patterns. This new curriculum area is divided into the following three strands:

  • Digital Systems,
  • Data and Information,
  • Creating Digital Solutions.

Learning to code has been introduced across each level to provide students with opportunities to create and innovate using algorithms.

The use of technologies both engages and enhances student learning. Students use technology across the curriculum to investigate, communicate, collaborate, capture, solve problems, connect and celebrate their learning. We have a Chromebook program in our middle and senior school with iPads in the junior school and laptops throughout the school. Students also access desktop computers in the Learning Resource Centre and Computer Room.

Our Holy Redeemer uses Google as our seamless operating system and all students have access to G-Suite. Every student has a school Google account, enabling them to connect and collaborate with other members of our school.

G-Suite provides students with the tools to transform their learning and enriches the learning environment. Students use these tools to develop more productive ways of working while solving problems individually and collaboratively. Students are encouraged to not only be consumers of digital products but are able to create their own digital content.

Our Holy Redeemer is committed to providing a safe digital environment and immerses the students in a digital citizenship program to ensure their understanding of the ethics and safety of online behaviour.

Our Holy Redeemer has a Code of Conduct that explains the expectations of our students while online and using school equipment.